On Jan. 25, Carolyn H. Luedtke spoke at Game Business Law’s 2012 International Summit on the law and business of video games. The two day conference featured various sessions led by leading industry attorneys, law school professors and a number of social gaming and studio executives.
Creative experts and game technologists joined Ms. Luedtke in her presentation, titled “Social Gaming Legal Issues' Impact on Creative, Development and Business Success.” She discussed the current social gaming environment and how to handle and prepare for the rise of lawsuits involving major social gaming companies. Richard Hilleman, chief creative director of Electronic Arts, acted as a moderator.
Game Business Law (GBL) is an annual conference that attracts global video game industry leaders, developers, publishers, lawyers and venture capitalists to explore trends in the marketplace. Forums are designed to facilitate discussion and provide practical approaches for success in the continually-evolving games business. This was the fourth year the summit was held.
Ms. Luedtke is a litigation partner in the San Francisco office of Munger, Tolles & Olson. Her practice focuses on complex business litigation, with a particular expertise in intellectual property, breach of contract, trade secret and employee mobility disputes.